HDRIBACKDROP no support HIGH RES SCREEN SHOT right now!
Ray Tracing doesn't work in UE5 by default. If you want to enable Ray Tracing and the GPU Lightmass in Unreal Engine 5 you need to navigate to:
Unreal Projects - "Your Project" - Config - DefaultEngine.ini
... and then edit the file and add the line:
r.D3D12.DXR.AllowEmulatedRayTracing = 1
... restart UE5 and you're good to go. Ray Traced reflections look much better than Lumen reflections. That's why I wanted to get Ray Tracing back. That and of course for the GPU Lightmass.
Epic Documentation on UE5:
https://docs.unrealengine.com/5.0/en-US/
Console Commands used in the video
Reducing noise:
r.Shadow.Virtual.SMRT.RayCountLocal
Soften shadows:
r.Shadow.Virtual.SMRT.SamplesPerRayLocal